> For the complete documentation index, see [llms.txt](https://rf2p.gitbook.io/ragna-free-2-play/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://rf2p.gitbook.io/ragna-free-2-play/features/hourly-point-system.md).

# ✨ Hourly Point System

<figure><img src="https://4112080973-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FQIzwtIf811BMs6aVo0XD%2Fuploads%2Fo73sG63gpB0qp7Wr9DX8%2Fcashep.gif?alt=media&amp;token=a25af28f-4b87-4b5f-9fba-33e3283deaa6" alt=""><figcaption></figcaption></figure>

## How It Works:

The **Hourly Point System** rewards players for the time they spend in-game, giving them an additional sense of progression beyond leveling and farming. By simply staying logged in, players accumulate points that can be exchanged for exclusive rewards.

**Eligibility & Earning Points:**

* Available to all adventurers who have reached at least **Base Level 75**.
* Players earn **1 Hourly Point** for every **hour of continuous gameplay**.
* The balance of points can be easily checked through the **Cash Shop icon** at the top-right of the game interface.

**Point Cap & Management:**

* A maximum of **300 Hourly Points** can be stored at any given time.
* Once the cap is reached, no further points will be earned until some are spent.
* This encourages players to regularly visit the Hourly Point Shop and manage their rewards.

**Redeeming Points:**

* Points can be exchanged for a wide selection of useful and exclusive items available in the **Hourly Point Shop**.
* All rewards obtained through this system are **account-bound**, ensuring they stay with the player who earned them.
* Items may include consumables, cosmetics, convenience features, and other special account-wide benefits.
