# 🏰 All Out War Mechanics

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### What’s This About?

The **All-Out War System** and **Guild Capacity and Recall System** are special rules in the game’s **War of Emperium (WoE)** that make guild battles more exciting! These rules change how guilds fight for castles and manage their teams.

### All-Out War System

* **What’s Normal in WoE**: Usually, guilds can team up (form alliances) during War of Emperium, so allied guilds don’t hurt each other while fighting for the castle.
* **All-Out War Rules**:
  * In the **last 15 minutes** of the War of Emperium, all guilds that don’t control the castle’s **Emperium** (the sacred crystal) automatically team up against the guild holding the castle.
  * This makes it super intense for the castle holder, as everyone focuses on attacking them!
  * **Exception**: Once you enter the **Emperium room**, the alliance ends, and all guilds can fight each other to try to take the Emperium.
* **Why It’s Cool**: This system makes the end of the battle a big, exciting fight where everyone gangs up on the castle holder, but then it’s every guild for themselves in the final room!

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### Guild Capacity and Recall System

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* **Guild Size Limit**:
  * A guild can have up to **74 members** total.
  * Only **21 members** can be inside the castle at any time during the War of Emperium.
* **Position-Based Guild Recall**:
  * The **guild leader** can give special roles (called **Position 1**, **Position 2**, or **Position 3 until Position 5**) to certain guild members.
  * The guild leader can use a **Guild Recall skill** to bring back members to the castle, but it only works for members with these special positions.
  * The recall is limited to the castle’s **21-member cap**, so only 21 members can be recalled at a time.
* **Why It Matters**: This lets the guild leader choose their best team members for key moments in the battle, making sure the strongest players are in the castle when it counts.

### Things to Know

* **All-Out War Tips**:
  * Plan with your guild to attack the castle holder together in the last 15 minutes.
  * Be ready for a big fight in the Emperium room, where everyone becomes rivals!
* **Guild Recall Tips**:
  * Guild leaders should assign positions to their best fighters, healers, or support players.
  * Make sure you don’t try to recall more than 21 members, or it won’t work.
  * Coordinate with your team to know when the leader will use the recall skill.
* **Rewards**: Winning in War of Emperium (or practicing in Castle Siege) can give your guild cool items and **Guild EXP** for **Advance Guilds**, helping your guild grow stronger!
* **Teamwork**: Both systems need your guild to work together. Talk to your guild leader and plan who’s doing what to win the castle!


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