> For the complete documentation index, see [llms.txt](https://rf2p.gitbook.io/ragna-free-2-play/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://rf2p.gitbook.io/ragna-free-2-play/unique-features-systems/race-elemental-system.md).

# 🧪 Race Elemental System

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#### What's the Race and Element Mastery System?

This system rewards you for defeating monsters of different **races** (like Brute, Demon, or Insect) and **elements** (like Fire, Water, or Wind). As you beat them, you get stronger against those types, making battles easier and more fun. It's like becoming a monster-hunting expert!

#### How It Works

**1. Getting Started with the Mastery Book**

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* You need a **Race Element Mastery Book** to open a special menu that shows how strong you are against each race and element.
* Get the book from the **Tool Dealer** in-game.
* The menu helps you see your progress and plan which monsters to hunt next!

**2. Earning Mastery Points**

* Every time you defeat a monster, you earn points for its **race** (like Formless or Brute) and **element** (like Fire or Earth).
* For example, beating a Fire Brute monster boosts both your Fire and Brute mastery.
* Each race and element tracks separately, so you can grow strong in lots of ways!

**3. Leveling Up Your Mastery**

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* There are **5 levels** for each race and element. Beat more monsters to level up!
* It takes more points to reach higher levels, but the game tracks everything for you in the mastery menu.
* Higher levels mean bigger rewards, so keep fighting!

**4. Daily Monster Boosts**

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* Every day, a **Monster Mastery List** shows special monsters that give **triple (3x) mastery points** when you beat them.
* For example, if Porings (Neutral, Formless) are on the list, they give extra points for Neutral and Formless mastery.
* The list changes daily, so you'll hunt different monsters to level up faster!

**5. Awesome Mastery Bonuses**

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* Reach **Level 5** in any single race or element, and you can activate a **+10% damage boost** against monsters of that type!
* For example, mastering Brute (Level 5) lets you activate Brute mastery for 10% more damage against Brutes like Porings or Orcs. Mastering Fire (Level 5) lets you activate Fire mastery for 10% more damage against Fire monsters.
* You can **switch between mastered races/elements anytime** through the mastery menu. Only one race and one element bonus can be active at a time.
* Master more races and elements to unlock more options and adapt your bonuses to whatever you're hunting!
* These bonuses are just for your character and don't work in Guild vs. Guild battles (like PvP or War of Emperium).

#### Things to Know

* **Instant Access**: As soon as you master any race or element (reach Level 5), you can activate its bonus immediately—no need to master all of them!
* **Flexible Switching**: Switch your active race and element bonuses anytime to match what you're fighting.
* **No Boosts in Guild Fights**: The damage bonuses don't work in PvP or War of Emperium to keep things fair.
* **Keep Fighting**: You only earn points by defeating monsters—no points for just hanging out!
* **Need the Book**: You must have the Race Element Mastery Book to check or manage your progress.
* **Character Bound**: Bonuses and progress are tied to your character, not your account.
